So, once I had the block in place, I started glueing the walls in place. I checked the spacing occasionally with my Chaos Predator.
The white walls were cast from a 3d printed master wall I designed. The black walls were printed just for this ruin. Although the casting is faster, printing the walls is much cheaper. The windows are blocked on some of the printed walls with support material. When we start adding some battle damage, we'll make sure to remove some of it. As a reminder, the STL files for the walls have been posted on the right. If you don't have a 3D printer or walls to cast, this can be done with foam board as well. If there is enough interest, perhaps the next ruin will have foam board walls.
I left the entrance open and a clear section in the back wall. I had to add some foam to support the back wall because my foam block was a bit short. These things happen with recycled pieces, but it will look just fine when we get to the next steps.
For the second level, I chose to keep it the same height. The third level I used walls that are slightly shorter. The walls are all intact, but that will change in the next post when we add some battle damage.
Seeing the areas that might be hard to reach, I've added some foam blocks as rubble piles that will keep players from placing models in those spots.
Some of the cast walls have flashing over the windows. We'll remove some when we apply battle damage.
I used a "For Sale" sign to make the floors and loads of hot melt glue to hold things together. For each floor I made sure enough models would fit.
Next post, applying some battle damage and small rubble.
Thanks to everyone who's coming by to check this project out and especially to those that leave comments.