If I did Tau, then it would be something like this:

Tau "Fivetide" - 2,000 points

HQ

Commander Farsight
O'Vesa

Elite

Riptide - ion accelerator, talisman of arthas moloch, twin-linked fusion blaster, early warning override and target lock
Riptide - early warning override, twin-linked fusion blaster and velocity tracker
Riptide - earth caste pilot, twin-linked fusion blaster, early warning override and velocity tracker

Troops

Kroot Carnivore Squad
Kroot Carnivore Squad - kroot hound
3 x Crisis Suits - 2 x missile pods, 2 x missile pods, 2 x fusion blasters and target lock

Fast Attack

4 x Pathfinders
4 x Pathfinders

Tau Allies

HQ

Commander - command and control node, multi spectrum suite, puretide engram neurochip and iridum armour

Elites

Riptide - twin-linked fusion blaster,  early warning override and velocity tracker

Troops

10 x Kroot Carnivore Squad

Fast Attack

4 x Pathfinders

Total: 1,994

O'Vesa, buff commander and the iontide join to make a shooty deathstar. The unit is rerolling to hit, ignoring cover and will have monster and tank hunter. They can deal with flyers ok thanks to early warning override giving interceptor. The iontide can split fire thanks to target lock.

The rest just shoot things to bits; sniper kroot take wou ds off monstrous creatures, farsight drops in and nukes camping vehicles and hassles camping units. The kroot with the hound can sneaky on an objective or grab linebreaker.

Thoughts from the fish boys?