by Mark Mercer | Aug 21, 2013
Wave Serpents are all the rage at the moment. They are an extremely powerful bit of kit and Eldar players can easily spam them and get nine Wave Serpents into a reasonable sized army. How do you deal with the damn things? Sneaky like a serpent In order to deal with...
by Mark Mercer | Aug 21, 2013
New Rules Altered FOC to help counter the lack of Allies. 3 HQ, 4 Elite, 6 Troop, 4 Fast, 4Heavy. Purchasing the 3rd HQ choice unlocks the extra Elite, Fast, and Heavy slots. Two new Tyranid psychic powers lists. One list is destructive powers, one is augmentative...
by Mark Mercer | Aug 20, 2013
Highly detailed Textured base stamps for 25mm round miniature wargaming bases Our Texture stamps are designed to allow anyone to easily create low cost great looking bases for their wargaming figures that look professionally sculpted.The texture stamps have patterns...
by Mark Mercer | Aug 20, 2013
Up against the Tau last night. Eldar 'Craftworld Iyanden' - 2,000 points HQ Spiritseer - conceal/reveal & horrify/embolden Troops 5 x Wraithguard w/ Wave Serpent - Serpent w/ twin-linked scatter laser & holofield 5 x Wraithguard w/ Wave Serpent - Serpent w/...
by Mark Mercer | Aug 20, 2013
Hi Mercer, I pieced together a Space Marine biker army a few months ago from bits I had lying around, DV sets and Ebay bits. The idea was to run a DA successor themed army (hence DA models) that had reverted to the Codex hence was fielded using the normal Marine...