Adepta Sororitas 9th Edition

Adepta Sororitas 9th edition was released on TBD

Unit points throughout Time

NameBattlefield RoleChapter Approved 2020Forgeworld 2020
CannonessHQ50
MissionaryHQ45
Battle Sisters SquadTroops11
Dominion SquadFast Attack12
Seraphim SquadFast Attack15
ExorcistHeavy Support150
MorifiersHeavy Support30
AnchoriteHeavy Support35
Penitent EnginesHeavy Support20
Retributor SquadHeavy Support12.0
ImmolatorDedicated Transport80
Sororitas RhinoDedicated Transport75
Battle SanctumFortification55.0
Archo-flagellantsElites15
Celestian SquadElites12
CrusadersElites11
Death Cult AssassinsElites13
DialogusElites40
HospitallierElites40
ImagifierElites45
PreacherElites35
Repentia SuperiorElites40
Sisters RepentiaElites15
Zephyrim SquadElites15
Junith EruitaHQ115
CelestineHQ170
Geminae SuperiorHQ18
Triumph of St. KatherineHQ195
AutogunRanged0
Bolt pistolRanged0
boltgunRanged0
combi-flamerRanged10
combi-meltaRanged10
combi-plasmaRanged10
condemnor boltgunRanged5
exorcist conflagration rocketsRanged0
exorcist missile launcherRanged30
flamerRanged5
frag grenadesRanged0
hand flamerRanged5
hand flamer (seraphim)Ranged2
heavy bolter (infantry)Ranged10
heavy bolterRanged15
heavy flamer (infantry)Ranged10
heavy flamerRanged15
hunter-killer missileRanged5
immolation flamersRanged30
inferno pistolRanged5
krak grenadesRanged0
laspistolRanged0
meltagunRanged10
multi-melta (infantry)Ranged20
multi-meltaRanged25
plasma pistolRanged5
shotgunRanged0
storm bolterRanged3
twin heavy bolterRanged30
twin multi-meltaRanged50
Arco-flailsMelee0
Blessed bladeMelee10
chainswordMelee0
Chirurgeon's toolsMelee0
Death cult power bladesMelee0
dialogus staffMelee0
neural whipsMelee0
penitent buzz-bladeMelee0
penitent evisceratorMelee0
penitent flailMelee0
power maulMelee5
power swordMelee5
Armorium cherubWargear5
Brazier of holy fireWargear10
Incensor cherubWargear5
Null rodWargear10
Rod of officeWargear5
Simulacrum ImperialisWargear5
Storm shieldWargear0
Zephyrim pennantWargear5
NameBattlefield RoleChapter Approved 2020Forgeworld 2020

Adepta Sororitas Special Rules.

Acts of Faith: If your army contains at least one unit with this ability, you can perform one Act of Faith in each phase. To do so, you will use Miracle dice. Gaining Miracle Dice You gain one Miracle dice at the beginning of each battle round, and you gain one at the end of a phase if one or more of the following conditions are met one or more times during that phase:

  • Vengeance: A unit from your army with the Acts of Faith ability destroys an enemy unit.
  • Sacrifice: A CHARACTER unit from your army with the Acts of Faith ability is destroyed.
  • Purity: A psychic power is resisted by a unit from your army with the Acts of Faith ability (without performing an Act of Faith to do so, as described below).
  • Valour: You roll an unmodified 1 for a Morale test taken for a unit with the Acts of Faith ability (without performing an Act of Faith to do so, as described below).

When you gain a Miracle dice, roll one D6. The number you roll is the value of that Miracle dice. This value cannot be changed unless a rule states otherwise. Keep your Miracle dice to one side – this is your Miracle dice pool.

Performing an Act of Faith

Before making a dice roll for a model or unit from your army with the Acts of Faith ability, you can choose to use one or more of the dice from your Miracle dice pool instead. For each individual dice that is being rolled as part of the dice roll, you can select one Miracle dice from your Miracle dice pool to be substituted in place of that dice. The dice that it is being substituted for is not rolled, and instead the value of the chosen Miracle dice is used as if it had been rolled. Once all Miracle dice substitutions have been made, remove the chosen Miracle dice from your Miracle dice pool, and roll any remaining, unsubstituted dice that are a part of the dice roll. You can use Miracle dice to perform an Act of Faith for any of the following types of dice roll: Advance roll, Charge roll, Deny the Witch test, Hit roll, Wound roll, Saving throw, Damage roll, Morale test. A Miracle dice is not a modifier or an inherently modified dice (so, for example, if you use a Miracle dice with a value of 1 for a Morale test, that is considered to be an unmodified roll of 1). When re-rolling a dice roll, no new Miracle dice may be substituted. The number and values of any Miracle dice that have already been substituted in the dice roll remain the same for the re-roll.

Sacred Rites: If every unit in your army has the ADEPTA SORORITAS and/or ADEPTUS MINISTORUM Faction keywords, this unit gains an ability depending on which Sacred Rite is active for your army. Determine which Sacred Rite is active for all units from your army with this ability at the start of the battle. To do so, after deployment, but before the first battle round begins, select one Sacred Rite from the following table to be active. Alternatively, you can roll two D6 to randomly generate two Sacred Rites to be active (a duplicate result has no additional effect, but is considered to be active for the purposes of the Battle Rites Stratagem). In either case, Sacred Rites are active until the end of the battle.

Hand of the Emperor: When a unit with this Sacred Rite Advances, add 1 to the Advance roll. When you make a charge roll for a unit with this Sacred Rite, add 1 to the result.

Spirit of the Martyr: When a model with this Sacred Rite is destroyed, roll one D6 before removing the model from play. On a 5+ that model can either shoot with one of its ranged weapons as if it were your Shooting phase, or make one attack with one of its melee weapons as if it were the Fight phase (if the model has a damage table, use the bottom row of that table when shooting with that ranged weapon or resolving that attack with a melee weapon).

Aegis of the Emperor: When a Deny the Witch test is taken for a unit with this Sacred Rite, add 3 to the total.

Divine Guidance: When resolving an attack made with a ranged weapon by a model with this Sacred Rite, on an unmodified wound roll of 6 the Armour Penetration characteristic of that weapon is improved by 1 for that attack (e.g. AP 0 becomes AP -1).

The Passion: When resolving an attack made with a melee weapon by a model with this Sacred Rite, an unmodified hit roll of 6 scores 1 additional hit.

Light of the Emperor: When a Morale test is taken for a unit with this Sacred Rite, you can re-roll the dice.

Shield of Faith: Models in this unit have a 6+ invulnerable save. In addition, one model in this unit can attempt to resist one psychic power in your opponent’s Psychic phase in the same manner as a PSYKER by taking a Deny the Witch test, if that model is within 24″ of the enemy model manifesting that psychic power. When taking that Deny the Witch test, roll one D6 instead of 2D6; the psychic power is resisted if the roll is greater than the result of the Psychic test that manifested the power.

Zealot: When resolving an attack made with a melee weapon by a model in this unit, you can re-roll the hit roll if that model’s unit made a charge move, was charged or performed a Heroic Intervention this turn.

Strength of Faith: If your army is Battle-forged, all Troops units in ADEPTA SORORITAS Detachments gain this ability. If a unit with this ability is within range of an objective marker (as specified in the mission), it controls the objective marker even if there are more enemy models within range of that objective marker. If an enemy unit with a similar ability is within range of the same objective marker, then the objective marker is controlled by the player who has the most models within range of it as normal.

Order Conviction

If your army is Battle-forged, all <ORDER> units in an ADEPTA SORORITAS Detachment gain an Order Conviction, so long as every unit in that Detachment is from the same Order. The Order Conviction gained depends upon the Order they are drawn from, as shown in the table opposite. For example, an ORDER OF THE EBON CHALICE unit with the Order Convictions ability gains the Daughters of the Emperor conviction.

The units listed below can be included in an ADEPTA SORORITAS Detachment, even though some of them do not have the ADEPTA SORORITAS keyword. Furthermore, the units listed below can be included in an ADEPTA SORORITAS Detachment without preventing other units in that Detachment from gaining an Order Conviction. Note that the units listed below can never themselves benefit from an Order Conviction: Celestine, Geminae Superia, Hospitaller, Dialogus, Mortifiers, Penitent Engines, Triumph of Saint Katherine. Units consisting entirely of MINISTORUM PRIEST or ECCLESIARCHY BATTLE CONCLAVE models. If you are using a Battle-forged army in a matched play game, the following rule applies: A Detachment that does not include any MINISTORUM PRIESTS can only include one ECCLESIARCHY BATTLE CONCLAVE unit.

Our Martyred Lady The Blood of Martyrs: Gain one Miracle dice at the end of any phase (other than the Morale phase) in which any units with this conviction were destroyed. This is in addition to any Miracle dice gained at the end of a phase in which a CHARACTER unit with the Acts of Faith ability was destroyed. In addition, when resolving an attack made by a model with this conviction, add 1 to the hit roll if one or more models from that model’s unit have been destroyed in this battle, even if they have been subsequently returned to the battlefield.

Valorous Heart Stoic Endurance: When a model with this conviction would lose a wound, roll one D6; on a 6 that wound is not lost. In addition, when resolving an attack made with a weapon with an Armour Penetration characteristic of -1 against a unit with this conviction, that weapon has an Armour Penetration characteristic of 0 for that attack. Whilst a unit with this conviction is under the effect of an Imagifier’s Tale of the Stoic ability, weapons with an Armour Penetration characteristic of -2 are also treated as having an Armour Penetration characteristic of 0 when resolving attacks against that unit.

Bloody Rose Quick to Anger: When resolving an attack made with a melee weapon or a Pistol weapon by a model with this conviction, that weapon’s Armour Penetration characteristic is improved by 1 for that attack (e.g. AP 0 becomes AP -1). In addition, add 1 to the Attacks characteristic of a model with this conviction during any turn in which it made a charge move, was charged or performed a Heroic Intervention.

Ebon Chalice Daughters of the Emperor: When a model with this conviction would lose a wound as a result of a mortal wound, roll one D6; on a 5+ that wound is not lost. In addition, when you would perform an Act of Faith for a model or unit with this conviction, you can first discard one Miracle dice. If you do, one Miracle dice you use in that Act of Faith is considered to be a 6.

Argent Shroud Deeds, Not Words: When a unit with this conviction Advances, it can fire ranged weapons as if it had moved without Advancing.

Sacred Rose Devout Srenity: When a Morale test is taken for a unit with this conviction, no more than one model can flee. In addition, after you perform an Act of Faith for a model or unit with this conviction, roll one D6; on a 5+ you gain one Miracle dice. In addition, when resolving an Overwatch attack made by a model with this conviction, a hit roll of 5 or 6 scores a hit.

Adepta Sororitas Stratagems

As of 07-25-2020 Adepta Sororitas Stratagems groups are…

  • Core Stratagems
  • Adepta Sororitas Stratagems
  • Order Stratagems

(See tabs for details)  

To use a Stratagem you must pay the CPs specified. The same Stratagem cannot be used more than once during the same phase. Stratagems not used during a battle round are exempted from the limit.

Command Re-Roll: 1 CP

Use this Stratagem after you made a hit roll, a wound roll, a damage roll, a saving throw, an Advance roll, a charge roll, a Psychic test, a Deny the Witch test or you have rolled the dice to determine the number of attacks made by a weapon. Re-roll that roll, test or saving throw.

Cut them Down: 1 CP

Use this Stratagem when an enemy unit Falls Back, before any models in that unit are moved. Roll one D6 for each model from your army that is within Engagement Range of that enemy unit; for each result of 6 that enemy unit suffers 1 mortal wound.

Desperate Breakout: 2 CP

Use this Stratagem in your Movement phase. Select one unit from your army that has not been selected to move this phase and which is in Engagement Range with at least one enemy unit. Roll one D6 for each model in that unit; for each result of 1, one model in that unit your choice is destroyed. Assuming that unit was no destroyed, it can now attempt to Fall Back, and when doing so its models can be moved across enemy models as if they were not there. Any models in that unit ends its Fall Back move within Engagement Range of any enemy model is destroyed. Assuming the unit is not destroyed, it cannot do anything else his turn, even if it has a rule that would allow it to do so after Falling Back.

Emergency Disembarkation: 1 CP

Use this Stratagem when a TRANSPORT model from your army is destroyed. All units that are embarked within that model can be set up wholly within 6? of the destroyed model when they disembark instead of the normal 3? before the model itself is removed from the battlefield. These units are not affected by the destroyed model’s Explodes ability – instead you must roll one D6 for each model you just set up on the battlefield. Instead of one model that disembarked being destroyed for each roll of 1, one model that disembarked (your choice) is destroyed for each roll of 1 or 2. Units cannot declare a charge or perform Heroic Intervention in the same turn that they disembarked from a destroyed Transport model.

Fire Overwatch: 1 CP

Use this Stratagem after an enemy unit has declared a charge against one or more units from your army. One of the units that was chose as the target of that charge can fire Overwatch before the charge roll is made.

Counter-Offensive: 2 CP

Use this Stratagem after an enemy unit has fought in this turn. Select one of your own eligible units and fight with it next.

Insane Bravery: 1 CP

Use this Stratagem before you take a Morale test for a unit in your army. That test is automatically passed (do not roll any dice). You can only use this Stratagem once per battle

If your army is Battle-forged and includes any ADEPTA SORORITAS Detachments (excluding Auxiliary Support Detachments), you have access to the Stratagems shown below, meaning you can spend Command Points to use them. These help to reflect the holy crusades and strategies used by the Sisters of Battle on the battlefield.

Open the Reliquaries: 1 CP

Use this Stratagem before the battle. Your army can have one extra Relic of the Ecclesiarchy. All of the Relics your army includes must be different and be given to different models.

Embodied Prophecy: 1 CP

Use this Stratagem at the start of the Fight phase. Select one ZEPHYRIM SQUAD unit from your army. Until the end of that phase, when resolving an attack made with a melee weapon by a model in a friendly ADEPTA SORORITAS unit within 6″ of that Zephyrim unit, re-roll a wound roll of 1.

Furious Recital: 1 CP

Use this Stratagem in your Shooting phase, when an EXORCIST model from your army is chosen to shoot with. Until the end of the turn, subtract 1 from the Leadership characteristic of models in enemy units whilst their unit is within 12″ of that Exorcist model (subtract 2 from the Leadership characteristic of models in enemy CHAOS units whilst their unit is within 12″ of that Exorcist model instead).

Blazing Piety: 1 CP

Use this Stratagem at the start of your Psychic phase. Select one enemy CHAOS unit within 6″ of any DIALOGUS models from your army. That enemy unit suffers 1 mortal wound. If that enemy unit is a DAEMON unit, it suffers D3 mortal wounds instead.

Battle Rites: 1 CP

Use this Stratagem at the start of the battle round if your Warlord has the Sacred Rites ability and is on the battlefield. Select one active Sacred Rite. Roll one D6 to randomly generate a new Sacred Rite (see pg 76). You may re-roll this result if the new Sacred Rite is the same as one that is currently active. The selected Sacred Rite is no longer active, and the new Sacred Rite is active.

Moment of Grace: 1 CP

Use this Stratagem after making a hit roll or wound roll for an attack made by an ADEPTA SORORITAS model from your army, or after making a saving throw for an ADEPTA SORORITAS model from your army. Discard 1-3 Miracle dice. Add 1 to the result of the roll for each Miracle dice you discarded.

Final Redemption: 1 CP

Use this Stratagem when a SISTERS REPENTIA unit from your army is chosen as the target for an attack made with a melee weapon. Until the end of that phase, roll one D6 when a model in that unit is destroyed as a result of an attack made with a melee weapon by a model in an enemy unit. On a 4+ that enemy unit suffers 1 mortal wound after it has fought.

Martyr’s Immolation: 1 CP

Use this Stratagem when an IMMOLATOR model from your army is destroyed. Do not roll a dice for that model’s Explodes ability: it automatically explodes.

Holy Trinity: 1 CP

Use this Stratagem in your Shooting phase, after you have declared how you will split the shots of an ADEPTA SORORITAS unit from your army, if that unit shoots all of its weapons at the same target, and that target is within the range of at least one bolt weapon being shot by a model in the unit, one flame weapon being shot by a model in the unit, and one melta weapon being shot by a model in the unit (pg 97). Until the end of that phase, when resolving an attack made by a model in that unit, add 1 to the wound roll.

Heroine In the Making: 1 CP

Use this Stratagem before the battle, after nominating your Warlord. Select one ADEPTA SORORITAS CHARACTER model from your army (other than your Warlord, Celestine, Junith Eruita or the Triumph of Saint Katherine) and generate one Warlord Trait for it; it is regarded as your Warlord for the purposes of that Warlord Trait. Each Warlord Trait in your army must be unique (if randomly generated, re-roll duplicate results). You can only use this Stratagem once per battle.

Divine Intervention: 2 CP

Use this Stratagem when an ADEPTA SORORITAS CHARACTER model (other than Celestine, a Geminae Superia, Junith Eruita or the Triumph of Saint Katherine) from your army is destroyed (before any Miracle dice are gained as a result). Discard 1-3 Miracle dice. At the end of the phase, return that model to play with a number of wounds remaining equal to the number of Miracle dice you discarded, placing it as close as possible to its previous position and more than 1″ away from any enemy models. You do not gain a Miracle dice for the destruction of that model this turn. Each ADEPTA SORORITAS CHARACTER model can only returned to the battlefield by this Stratagem once per battle.

Holy Rage: 1 CP

Use this Stratagem at the start of your Charge phase. Select one ADEPTA SORORITAS unit from your army. That unit can charge, even if it Advanced this turn.

Faith and Fury: 2 CP

Use this Stratagem after you perform an Act of Faith for a hit roll. You can reuse the same Miracle dice for the wound roll for that attack.

Martyred: 2 CP

Use this Stratagem at the end of any phase in which your Warlord was destroyed, if your Warlord is an ADEPTA SORORITAS CHARACTER model. If your Warlord is Celestine, perform any rolls for the model’s Miraculous Intervention ability before using this Stratagem. This Stratagem may not be used if your Warlord is returned to the battlefield using the Miraculous Intervention ability or the Divine Intervention Stratagem. You gain D3 Command Points.

Venerated Saint: 1 CP

Use this Stratagem during deployment, after you have set up an IMAGIFIER model from your army. You can select two different tales for that model’s Litany of Deeds ability, instead of one. You can only use this Stratagem once per battle.

Suffer Not the Witch: 1 CP

Use this Stratagem at the start of the Shooting or Fight phase. Select one ADEPTA SORORITAS unit from your army. Until the end of that phase, when resolving an attack made by a model in that unit against a PSYKER unit, you can re-roll the wound roll.

Storm of Retribution: 2 CP

Use this Stratagem when a RETRIBUTOR SQUAD unit from your army fires Overwatch or is chosen to shoot with. Select one of the following: Until the end of the phase, when resolving an attack made with a heavy bolter by a model in that unit, add 1 to the hit roll. Until the end of the phase, when resolving an attack made with a heavy flamer by a model in that unit, you can re-roll the wound roll. Until the end of the phase, add 12″ to the Range characteristic of multi-meltas models in that unit are equipped with, and when resolving an attack made with a multi-melta by a model in that unit, add 1 to the damage roll.

Last Rites: 1 CP

Use this Stratagem at the start of the Morale phase. Select one HOSPITALLER model from your army. Until the end of that phase, when a Morale test is taken for a friendly ADEPTA SORORITAS unit within 6″ of that model, do not add the number of models from that unit that have been destroyed that turn.

Devastating Refrain: 1 CP

Use this Stratagem when an EXORCIST model from your army fires Overwatch or is chosen to shoot with. Until the end of the phase, you can re-roll any or all of the dice rolled to determine the Type characteristic of an Exorcist missile launcher or Exorcist conflagration rockets that model is equipped with.

Deadly Descent: 1 CP

Use this Stratagem after a SERAPHIM SQUAD unit from your army is set up on the battlefield from high in the sky. Until the end of that phase, add 6″ to the Range characteristic of Pistol weapons models in that unit are equipped with. That unit can shoot as if it were your Shooting phase.

Vessel of the Emperor’s Will: 1 CP

Use this Stratagem after you perform an Act of Faith for an ADEPTA SORORITAS CHARACTER unit from your army. Gain one Miracle dice.

Test of Faith: 1 CP

Use this Stratagem at the end of a phase in which you gained a Miracle dice as the result of Purity or Valour. Gain D3 Miracle dice, in addition to the one you would normally gain.

Exceptional Proficiency: 2 CP

Use this Stratagem when a CELESTIAN SQUAD from your army fires Overwatch or is chosen to shoot or fight with. Until the end of the phase, when resolving an attack made by a model in that unit, you can re-roll the hit roll and you can re-roll the wound roll.

Blessed Bolts: 1 CP

Use this Stratagem when an ADEPTA SORORITAS INFANTRY unit from your army fires Overwatch or is chosen to shoot with. Until the end of the phase, storm bolters that models in that unit are equipped with have an Armour Penetration characteristic of -2 and a Damage characteristic of 2.

Purity of Faith: 1 CP

Use this Stratagem when an enemy PSYKER model manifests a psychic power within 24″ of an ADEPTA SORORITAS unit from your army, after any Deny the Witch attempt. Roll one D6; on a 4+ that psychic power is resisted.

Judgement of the Faithful: 2 CP

Use this Stratagem after an ADEPTA SORORITAS unit from your army Falls Back. That unit can shoot during the Shooting phase of this turn, and charge in the Charge phase of this turn.

Extremis Trigger Word: 2 CP

Use this Stratagem in the Fight phase, when an ARCOFLAGELLANTS unit from your army is chosen to fight with. Until the end of that phase, change the ability of arco-flails models in that unit are equipped with to ‘Make 3 hit rolls for each attack made with this weapon, instead of 1.’ At the end of that phase, roll one D6 for each model in that unit; for each 6, one model in that unit is destroyed.

Desperate for Redemption: 3 CP

Use this Stratagem at the end of the Fight phase. Select one PENITENT ENGINES, MORTIFIERS or SISTERS REPENTIA unit from your army within 1″ of any enemy units; that unit from your army can fight as if it were the Fight phase.

If your army is Battle-forged and includes any ADEPTA SORORITAS Detachments (excluding Auxiliary Support Detachments), you have access to the Stratagems shown below, meaning you can spend Command Points to use them. These help to reflect the holy crusades and strategies used by the Sisters of Battle on the battlefield.

Honour The Martyrs: 1 CP

Use this Stratagem when an ORDER OF OUR MARTYRED LADY CHARACTER model from your army is destroyed as a result of an attack made by an enemy unit. Until the end of the battle, when resolving an attack made by a model in an ORDER OF OUR MARTYRED LADY unit from your army against that enemy unit, re-roll a hit roll of 1.

Blind Faith: 1 CP

Use this Stratagem at the start of your Shooting phase. Select one ORDER OF THE VALOROUS HEART unit from your army. Until the end of that phase, when resolving an attack made by a model in that unit, ignore hit roll modifiers.

Tear Them Down: 1 CP

Use this Stratagem in the Fight phase, when an ORDER OF THE BLOODY ROSE unit from your army is chosen to fight with. Until the end of that phase, when resolving an attack made with a melee weapon by a model in that unit, add 1 to the wound roll.

Cleansing Flames: 2 CP

Use this Stratagem when an ORDER OF THE EBON CHALICE unit from your army fires Overwatch or is chosen to shoot with. Until the end of the phase, do not roll to determine the Type characteristic of flame weapons models in that unit are equipped with; they have their maximum values (e.g. a Heavy D6 weapon makes 6 shots).

Faith is Our Shield: 1 CP

Use this Stratagem in the Psychic phase, when a model in an ORDER OF THE ARGENT SHROUD unit from your army would lose a wound as a result of a mortal wound. Until the end of that phase, when a model in that unit would lose a wound as a result of a mortal wound, roll one D6; on a 5+ that wound is not lost.

The Emperor’s Judgement: 1 CP

Use this Stratagem when an ORDER OF THE SACRED ROSE unit from your army fires Overwatch or is chosen to shoot with. Until the end of the phase, when resolving an attack made with a bolt weapon by a model in that unit, an unmodified hit roll of 6 scores 1 additional hit.

Adepta Sororitas Unique Items

As of 07-25-2020 Adepta Sororitas Unique Item groups are…

  • Relics of the Ecclesiarchy
  • Order Relics of the Ecclesiarchy

(See tabs for details)

If your army is led by an ADEPTA SORORITAS Warlord, then before the battle you may give one of the following Relics of the Ecclesiarchy to an ADEPTA SORORITAS CHARACTER model. If your army includes any MINISTORUM PRIESTS, you can instead give one of them the Book of Saint Lucius. GEMINAE SUPERIA, and named characters such as Celestine and the Triumph of Saint Katherine, cannot be given any of the following Relics. Note that some Relics are weapons that replace one of the character’s existing weapons. Where this is the case you must, if you are using points values, still pay the cost of the weapon that is being replaced.

Blade of Admonition

Model equipped with a blessed blade only. This Relic replaces a blessed blade and has the following profile: Blade of Admonition Melee S+2 AP-3 D3

Brazier of Eternal Flame

Model with a brazier of holy fire only. This Relic replaces a brazier of holy fire. When a Psychic test is taken for an enemy model within 18″ of a model from your army with this Relic, subtract 2 from the result.

Wrath of the Emperor

Model equipped with a bolt pistol only. This Relic replaces a bolt pistol and has the following profile: Wrath of the Emperor 18″ Pistol 4 S5 AP-2 D2

Litanies of Faith

Once per turn, if a model from your army with this Relic is on the battlefield when you gain a Miracle dice, you can re-roll that dice.

Mantle of Ophelia

CANONESS model only. A model with this Relic has a 3+ invulnerable save.

Triptych of the Macharian Crusade

When a model with this Relic would lose a wound, roll one D6; on a 5+ that wound is not lost.

Book of Saint Lucius

Add 3″ to the range of the aura abilities of a model with this Relic.

Iron Surplice of Saint Istaela

A model with this Relic has a Save characteristic of 2+. In addition, when resolving an attack made against that model, an unmodified wound roll of 1, 2 or 3 always fails, irrespective of any abilities that the weapon or the model making that attack may have.

If your army is led by an ADEPTA SORORITAS Warlord, then before the battle you may give one of the following Relics of the Ecclesiarchy to an ADEPTA SORORITAS CHARACTER model. If your army includes any MINISTORUM PRIESTS, you can instead give one of them the Book of Saint Lucius. GEMINAE SUPERIA, and named characters such as Celestine and the Triumph of Saint Katherine, cannot be given any of the following Relics. Note that some Relics are weapons that replace one of the character’s existing weapons. Where this is the case you must, if you are using points values, still pay the cost of the weapon that is being replaced.

Casket of Penance

ORDER OF THE VALOROUS HEART model only. Subtract 1 from the Toughness characteristic of enemy units whilst they are within 1″ of a model from your army with this Relic.

Martyrs’ Vengeance

ORDER OF OUR MARTYRED LADY model equipped with an inferno pistol only. This Relic replaces an inferno pistol and has the following profile: Martyrs’ Vengeance 12″ Pistol 1 S9 AP-4 D6 Abilities: When resolving an attack made with this weapon, roll two D6 when inflicting damage with it and discard one of the results.

 Annunciation of the Creed

ORDER OF THE EBON CHALICE model equipped with a condemnor boltgun only. This Relic replaces a condemnor boltgun and has the following profile: Annunciation of the Creed 24″ Rapid Fire 1 S5 AP-2 D3 Abilities: This weapon can target a CHARACTER unit even if it is not the closest enemy unit. When resolving an attack made with this weapon against a PSYKER unit, this weapon has a Damage characteristic of 3 for that attack.

Beneficence

ORDER OF THE ARGENT SHROUD model only. When resolving an attack made against a model with this Relic, subtract 1 from the hit roll. Beneficence Melee S+1 AP-2 D2 Abilities: When the bearer fights, it makes 3 additional attacks with this weapon.

Quicksilver Veil

ORDER OF THE ARGENT SHROUD model only. When resolving an attack made against a model with this Relic, subtract 1 from the hit roll.

Mantle of Ophelia

ORDER OF THE BLOODY ROSE model equipped with a chainsword only. This Relic replaces a chainsword and has the following profile: Beneficence Melee S+1 AP-2 2 Abilities: When the bearer fights, it makes 3 additional attacks with this weapon.

Light of Saint Agnaetha

ORDER OF THE SACRED ROSE model with a brazier of holy fire only. This Relic replaces a brazier of holy fire. Subtract 1 from the Leadership characteristic of enemy DAEMON units whilst they are within 6″ of a model from your army with this Relic. In addition, once per phase, when that model fires Overwatch or is chosen to shoot with, it can unleash the Light of Saint Agnaetha’s holy flames. When it does, select one enemy unit within 12″ of that model (if firing Overwatch, you must select the charging unit) and roll one D6; on 2+ that enemy unit suffers D3 mortal wounds. If that enemy unit is a DAEMON unit, it suffers D6 mortal wounds instead. When a model from your army with this Relic unleashes the holy flames, after its effects have been resolved, you can discard one Miracle dice. If you do not, that model cannot unleash the Light of Saint Agnaetha’s holy flames again during this battle.

Adepta Sororitas Warlord Traits

 

As of 07-25-2020 Adepta Sororitas Warlord Trait groups are…

  • Adepta Sororitas Warlord Traits
  • Order Warlord Traits

(See tabs for details)

If an ADEPTA SORORITAS CHARACTER model is your Warlord, you can use the table here to determine what Warlord Trait they have. You can either roll one D6 to randomly generate one, or you can select one. If a MINISTORUM PRIEST model is your Warlord, their Warlord Trait can be the Righteous Rage Warlord Trait.

Inspiring Orator

Add 1 to this Warlord’s Leadership characteristic. Friendly <ORDER> units can use this Warlord’s Leadership characteristic instead of their own whilst they are within 6″ of this Warlord.

Righteous Rage

When making a charge roll for this Warlord, you can re-roll any or all of the dice. When resolving an attack made with a melee weapon by this Warlord in a turn in which this Warlord made a charge move, was charged or performed a Heroic Intervention, you can re-roll the wound roll.

Executioner of Heretics

Subtract 1 from the Leadership characteristic of enemy units whilst they are within 6″ of this Warlord.

Beacon of Faith

At the start of your turn, if this Warlord is on the battlefield, you gain one Miracle dice.

Indomitable Belief

The invulnerable save friendly <ORDER> INFANTRY models receive from the Shield of Faith ability (pg 76) is improved by 1, to a maximum of 4+, whilst their unit is within 6″ of this Warlord.

Pure of Will

This Warlord can attempt to deny one additional psychic power in your opponent’s Psychic phase, as described in the Shield of Faith ability. Subtract 1 from Psychic tests taken for enemy models whilst they are within 12″ of this Warlord.

If an ADEPTA SORORITAS CHARACTER model is your Warlord, you can use the table here to determine what Warlord Trait they have. You can either roll one D6 to randomly generate one, or you can select one. If a MINISTORUM PRIEST model is your Warlord, their Warlord Trait can be the Righteous Rage Warlord Trait.

Order of Our Martyred Lady: Shield Bearer

Add 1 to the Wounds characteristic of this Warlord. Improve this Warlord’s Save characteristic by 1, to a maximum of 2+ (e.g. a Save characteristic of 3+ would become a Save characteristic of 2+).

Order of Valorous Heart: Impervious to Pain

When this Warlord would lose a wound, roll one D6; on a 5+ that wound is not lost.

Order of the Bloody Rose: Blazing Ire

Add 1 to the Attacks characteristics of this Warlord. This Warlord can charge in a turn in which they Advanced.

Order of Ebon Chalice: Terrible Knowledge

If this Warlord is on the battlefield, the Miracle dice you gain at the start of the first battle round is a 6. At the start of the first battle round, if your army is Battle-forged and this Warlord is on the battlefield, you gain D3 Command Points.

Order of the Argent Shroud: Selfless Heroism

This Warlord can perform a Heroic Intervention if there are any enemy units within 6″ of them instead of 3″, and when doing so can move up to 6″ instead of 3″ when performing a Heroic Intervention, so long as they end the move closer to the nearest enemy model. In addition, if this Warlord is charged or made a Heroic Intervention, they always fight first in the Fight phase, even if they did not charge. If there are enemy units that have charged, or that have a similar ability, then alternate choosing units to fight with, starting with the player whose turn is taking place.

Order of the Sacred Rose: Light of the Emperor

When you perform an Act of Faith for this Warlord, gain one Miracle dice (do not roll for this Warlord’s Devout Serenity Order Conviction).

Adepta Sororitas Resources

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2020 Adepta Sororitas Lists

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