If you have been living under a rock today you might not of noticed the new advance order for the new Mission Book are up. I had hopes and dreams of 30 missions that ANYONE and ANY army could play. In this dream I believed that the Mission Book would give tournaments and your average player (you know the player with just one army and plays sporadically) enough missions to never have to think about the stale missions in the basic rule book.

In my worst nightmare GW would make 10 missions for Apocalose and another 10 for Planetfail. Leaving us with 10 missions for standard play. Instead I should of saw this coming; that GW would take an even bigger turd on my dreams. If this little snippet is any indication, I now feel suckered punched and then crapped on by a Bottlenose Dolphin.

Let us hear my sadness from the beast itself.

This morning has been rather exciting here in the office as we’ve just received a copy of the new Warhammer 40,000 Battle Missions book. This new supplement contains more than thirty new missions and having a quick flick through I was really excited by the fact that each one of them enables an army to fight in a way that its background and stories have always described them fighting. You can play surprise assaults with Space Marines, launch Webway attacks with your Eldar and engage in trench warfare with the Imperial Guard. At the back of the book there are even three special missions that can be used with any army; I’m particularly looking forward to taking on an entire Imperial super-heavy tank company in the Line Breaker mission.

As well as the book, we also got a new plastic Space Marine Venerable Dreadnought, Ork Deff Dread and three Killa Kans to play with. These three plastic sets along with new Chimera and Basilisk kits, will all be released along side the Battle Missions book.

My heart sank when I saw that we were getting old style army specific missions. You know why? Everyone loves to playing a mission when only one side is having fun! Now this I could get over because everyone gets a mission; meaning I could play different ones with different friends over a campaign. It could be very fun with a narrative. What gives me pause and makes me want to throw a rock at GW headquarters is this line, “I’m particularly looking forward to taking on an entire Imperial super-heavy tank company in the Line Breaker mission”.

You know what that tells me, it tells me that GW wants me to buy a whole new set of models for ONE count them ONE specific mission. A mission that seems from the description to break standard force organization. Then, here is the part about me being crapped on by a Dolphin: super-heavy. How many missions are made for people who spend gobs of money on minis they only play once a blue moon? I do not hide from the fact I hate Apoc, is the most money grabbing adventure by GW ever. I hate it, it is just an ego trip for people who get off showing how big their wallets are. The games take forever and are NO fun. I know deep down there only  jollies come from just seeing their super heavies on the table. Anyway that is another rant for another day.

As for the Mission book it could be worse, they did not have to include three missions for anyone to play. Of course I could be jumping to conclusions. I should wait to pass final judgement until I have read the book, at least for now I can bask in the glow of plastic Killer Kans.

Questions for Comment:

  1. What type of Missions were you looking forward to?
  2. You think three missions anyone can play is enough?
  3. Why does GW hate supporting general play?