Officio Assassinorum 7th Edition
Officio Assassinorum Tactical Summary as of 10-26-16
Imperial Assassin’s are one of the coolest aspects to the Warhammer 40k universe, having playing a role in many stories and battlefields over the years.
The Officio Assassinorum may look like an odd choice for allies. With only 4 Elite options, and each one costing over 130 points for only 1 model (The most expensive one is 150pts), they will lower your model count drastically. All the assassins get Move Through Cover, Infiltrate, and Fearless along with 4++ and an absurd stateline of WS8, BS8, and I7. They also have a special rule where enemy characters take a -2 penalty to Look Out, Sir! rolls for any wound caused by them. Each assassin has something special and unique to bring to the table, all with a specific role and goal. You’ll never see your opponent more annoyed at a single model than these assassins.
In general the assassins are good with three things: pester the fuck out of the enemy, provide a great distraction, and gun down the Warlord. They’re allies and support, nothing more. They’re Battle Brothers with other Armies of the Imperium, so you’ll rarely see assassins in xenos or Chaos armies. Since they can’t join other units and they’ll most likely be out of range to be affected by any Warlord traits or psychic blessings, the benefits can be dependent on the user. Another thing to note, since all Assassins have Infiltrate you won’t have that much of a problem with One Eye open if you play your cards right.
This consists of one of each type of assassin (Vindicare,Callidus, Eversor and Culexus.) The formation grants them Preferred Enemy against the Warlord and a bonus victory point if they kill it. Not bad in objective games as the extra objective point wouldn’t hurt, but you’ll need at least 570 points to drop if you want to field this formation.
Below you find all the quick reference material you need to build an competitive or fluffy Officio Assassinorum army.
As of 02-24-2017 Officio Assassinorum Detachments are…
- Officio Assassinorum Detachment
- Castellans of the Imperium Detachment
(See tabs for details)
Officio Assassinorum Detachment
Force Organization
Core: 1 Elite
Optional: None
Restrictions: The unit chosen must have the Officio Assassinorum Faction.
Command Benefits:
Operation Assassinate: If the mission you are playing uses Victory Points, you receive one bonus Victory Point at the end of the game if the enemy’s Warlord was removed as a casualty as a result of a Wound inflicted by a model with this special rule.
Source: Dataslate: Officio Assassinorum
Castellans of the Imperium Detachment
Force Organization
Compulsory: 2 HQ, 4 Troops
Optional: 0-2 HQ, 4+ Troops, 6 Elites, 6 FA, 6 HS, 3 Lord of War
Restrictions: This Detachment must include at least four Troops choices and two HQ choices. It may include up to two more HQ choices and any number of additional Troops choices, as well as up to 6 Elites, 6 Fast Attack and 6 Heavy Support choices, and up to 3 Lord of War choices, in any combination. This Detachment must also include units that have at least two different Factions.
The Castellans of the Imperium Army List divides the units available into several categories, according to their Battlefield Role. You must use the profiles, points costs, equipment, options, special rules and any Dedicated Transports available to each unit as described on their datasheet.
- Inquisitor Greyfax, Celestine, Terminator Captain, Commissar,Commissar Yarrick, Company Command Squad, Enginseer (& Servitors), Knight Commander Pask, Lord Commissar, Ministorum Priest, Primaris Psyker, Tank Commander, Canoness, Ecclesiarchy Battle Conclave,Sororitas Command Squad, Uriah Jacobus, Inquisitor Coteaz, Inquisitor Karamazov, Ordo Hereticus Inquisitor, Ordo Malleus Inquisitor, Ordo Xenos Inquisitor, Militarum Tempestus Command Squad, Captain, Chaplain, Chaplain Grimaldus, The Emperor’s Champion, High Marshal Helbrecht, Librarian, Techmarine
- Infantry Platoon, Veterans, Battle Sisters Squad, Militarum Tempestus Scions, Crusader Squad, Scout Squad, Tactical Squad
- Callidus Assassin, Culexus Assassin, Eversor Assassin, Vindicare Assassin, Cataphractii Terminator Squad, Bullgryns, Militarum Tempestus Platoon, Ogryns, Ratlings, Wyrdvane Psykers, Celestian Squad, Repentia Squad, Inquisitorial Henchmen Warband, Centurion Assault Squad, Command Squad, Dreadnoughts, Honour Guard, Ironclad Dreadnoughts, Sternguard Veteran Squad, Terminator Squad, Terminator Assault Squad, Vanguard Veteran Squad, Venerable Dreadnoughts
- Armoured Sentinel Squadron, Hellhound Squadron, Rough Riders, Scout Sentinel Squadron, Vendetta Squadron, Valkyrie Squadron, Dominion Squad, Seraphim Squad, Stormhawk Interceptors, Taurox Prime, Assault Squad, Attack Bike Squad, Bike Squad, Drop Pod, Land Speeder Storm, Land Speeders, Razorback, Rhino, Scout Bike Squad, Stormtalon Gunship
- Contemptor Dreadnought, Basilisk Battery, Deathstrike, Hydra Battery, Leman Russ Squadron, Manticore, Wyvern Battery, Exorcist, Penitent Engine, Retributor Squad, Centurion Devastator Squad, Devastator Squad, Hunters, Land Raider, Land Raider Crusader, Land Raider Redeemer, Predators, Stalkers, Stormraven Gunship, Thunderfire Cannons, Vindicators, Whirlwinds
- Knight Crusader, Knight Errant, Knight Gallant, Knight Paladin, Knight Warden, Baneblade, Banehammer, Banesword, Doomhammer, Hellhammer, Shadowsword, Stormlord, Stormsword
Command Benefits:
Zealous Defenders: All units in this Detachment have the Hatred special rule. However, if this Detachment’s Force Organisation Chart contains the maximum number of units (excluding Troops), then all units in the Detachment have the Zealot special rule instead.
Flock to the Front Line: Each time a Troops unit from this Detachment is completely destroyed, roll a D6. On a 5+, you can immediately place a new unit into Ongoing Reserves that is identical, in terms of the original number of models, weapons and upgrades, to the unit that was just destroyed. This new unit counts as being part of the original Detachment, so roll a D6 as described above if they are subsequently destroyed. Victory points are awarded as normal for new units in this Detachment that have been completely destroyed.
Lord Castellan: If this Detachment is chosen as your Primary Detachment, you can choose to re-roll the result on the Warlord Trait table.
Source: Gathering Storm Fall of Cadia
- None
(See tabs for details)
As of 10-25-16
The next section features all the various Formations each faction has. Expand each Formation for detailed information for, including (red highlighted) links to shopping lists for each Formation.
Assassinorum Execution Force Formation
Assassinorum Execution Force Formation
Requirements: 1 Callidus Assassin, 1 Culexus Assassin, 1 Eversor Assassin, 1 Vindicare Assassin
Restrictions: None.
Special Rules: Preferred Enemy (Warlord)
Operation Assassinate: If the mission you are playing uses Victory Points, you receive one bonus Victory Point at the end of the game if the enemy’s Warlord was removed as a casualty as a result of a Wound inflicted by a model with this special rule.
Source: Dataslate: Officio Assassinorum
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