In this week's battle report, Tristan Whitehead leads his Space Wolves Great Company against the Black Legion Chaos Space Marines in an 1850pts game. Over to Tristan...

Right ok, So here we have a fluffy game between two friends. We started 40k together and so this is how it shall end. Oliver Thomas heads up the Chaos Space Marines of the Black legion against my Great Company. We have had many battles over the years, and during this time our armies have become ‘preferred enemy’ *each other*, we have clashed many times and our warlords are now hated rivals of each other (Its like something out of the William King space wolf novels, honest!)


So here we have it, Chaos vs Wolves , an epic show down. The young Wolf lord seizes his chances to End the tyranny of the hated Lord Telroth, Master of the Legion of Bronze. Can these brazen warriors protect their lord from the Emperors executioners?

Scenario – Echos of war: Trapped under Ice – Champions of Fenris Supplement.
(We edited it to change the warlords as Logan and Fabius are required, its our game right? We’ll play it how we like”)

Space wolves Great Company 1850pts


Wolf Lord, Armour of Russ, Bolt Pistol, Fangsword of the Ice Wolf

Wolf Guard Battle Leader, Storm Shield, Thunder Hammer

4 Wolf Guard, 1 Wolf Guard Pack Leader, 5 Combi-Plasmas
Drop Pod

5 Wolf Scouts, Camo Cloaks, 5 Bolters, Meltagun, 2 Plasma Pistols

5 Grey Hunters
Drop Pod

5 Grey Hunters, Plasma Gun
Razorback

5 Grey Hunters, Plasma Gun
Razorback

5 Grey Hunters
Razorback with Lascannon and Twin-linked Plasma Gun

5 Grey Hunters, Wolf Standard
Drop Pod

10 Grey Hunters, 2 Melta guns

5 Skyclaws

7 Blood Claws, Flamer

8 Blood Claws, Flamer

Long Fangs, 1 Lascannon, 3 Missile Launchers, 1 Ancient

Long Fangs, 1 Lascannon, 3 Missile Launchers, 1 Ancient


Chaos Space Marines: Black Legion Combined Arms Detachment 1850pts


Abaddon the Despoiler

6 Chaos Terminators
Bringers of Despair, Mark of Tzeentch, Veterans of the Long War, 1 Chainfist, 4 Power Swords, 2 Combi-Meltas, 1 Reaper Autocannon.

10 Khorne Berzerkers
Veterans of the long war, Champion, Plasma Pistol, Power Weapon

12 Chaos Cultists
Champion, autopistols and close combat weapons

12 Chaos Cultists
Champion, autopistols and close combat weapons

3 Chaos Bikers
Veterans of the Long War, Champion, Power Fist, Melta gun

Chaos Land Raider

3 Obliterators
Mark of Nurgle, Veterans of the Long War


Mayhem Pack Formation:

Helbrute
Multi-melta, Power fist

Helbrute
Multi-melta, Power fist

Helbrute
Missile launcher, Twin-linked Lascannon


Story: The Saga of Bronze


The cave was still and quiet as the initiates gathered around the roaring fire, an unusual calm for the usually terse and rowdy Blood Claws
At their head sat an ancient looking marine, his hair, that which what was left was as white as fresh fallen snow, flecked with a blondish brown that made it almost impossible to guess the old wolf's original hue.

In his massive gauntleted hands he held a sizeable tome, wrapped and bound tight with chains of the darkest steel which young Ulgulf had ever seen, to his keen sight he could see that faint runes had been delicately etched onto the chain and though he doubted his eyes he could imagine they even gave off the faintest glow, even through the fire light.

"Now then my young wards" growled the granite like voice of the ancient.
"What I hold before you now is a saga not often heard in the high halls of The Fang. Though it is perhaps one of the most daring and inspiring, out side of the sages of Lord Blackmane or even the legend of Master Logan."

He turned the book to face the pack, it was a simple cover, faded brown leather with strange dark bronze runes carved into the four corners, in the centre sat a howling wolfs head with a name etched under it

"This is the story of the Wolf Lord Boartooth, more commonly known as....

'The Saga of Bronze'


Chaos Space Marines Turn 1
Chaos win the roll off. They move everything forward towards the objectives; Two stasis pods are uncovered by the Brazen legion, No Wolf Brother within either found in Sight for Lord Telroth to get his hands on..... The rabble runs towards the wolves who wait to meet them.


Finding no plunder within the stasis pods, The Brazen legion opens fire on the wolves, the land raider moves out on the left flank Opening up on the squad onto the skyclaws on the far right, dropping 3. They pass leadership.
The Obliterators open up with their lascannons, Immobilising a razorback with grey hunters inside. It passes two cover saves but one shot goes through.


End of shooting turn 1 for chaos, everything else runs or cannot train a bead on any targets.

Space Wolves Turn 1
Every unit moves up eager to secure their lost brother in the stasis pod(s). Both of the razorbacks spread out towards the objectives
Hrothgar’s Blood Claws move on the objective on the right flank, they discover and secure wolf the brother in the trees where the wrecked rhino lay from decades past.


The Wolf Lord with his wolf guard deep strikes in via pod drop, determined to divert the Forces of Lord Telroth in two.

As the doors slam open the Pod’s automated storm bolter opens up at the cultists nearby, one perishes!

The brave Wolf Lord and his retinue kills two of the ‘Bringers of Despair’ Terminators with plasma fire The Lord bolt pistols the bearer of the reaper auto cannon through the eye lense (he was the closest,What a shot!)

Simultaniously the 10 strong grey hunter pack drop in and fail to destroy the land raider with a pair of melta guns. One fails to penetrate and the other fails as the Raider passes its stealth cover save!!!

Next in line the Long fangs on the rear left flank , split fire at land raider and terminators, no results. Both units weather the storm.


Skyclaws bound forward eager to take the fight to the enemy, A mob of cultists are their target, they score one kill with bolt pistol on the dregs. They attempt a charge but are just out of charge range (fleet would have helped here)

Chaos Space Marines Turn 2
The chaos Dreadnoughts (okay okay they’re Helbrutes really!!) Hellpack formation deep strikes in front of a razor back, near the stasis pod which the blood claws are holding. One Helbrute goes berserk and pops las/plas razorback with a double firing twin-linked lascannon!!! (Causing 1st blood to the Legion of Bronze) The second Helbrute fails with its multi-melta to damage the 2nd razorback in the middle of the battle line. The 3rd Brute charges forward towards the nearest unit (as per the helbrute crazed chart)

The dreaded Land Raider moves up to block the Newly arrived grey hunters- it swivels its right lascannon turrent at the sky claws who just failed their charge, utterly vaporising one of them!

The chaos Bikes move on the right flank, moving full distance by turbo boosting.


The land raider assault ramp doors slam open to disgorge a deadly unit of Khorne berzerkers ready for a charge at Nill’s Grey Hunters. They open fire madly upon the Hunters, killing 2 from bolt pistols. The berzerkers make their charge however one dies to overwatch!!! During the combat - all hunters dead die taking 5 of the khorne warriors down with them. 3 Berzerkers survive and consolidate towards the blood claws on the main objective.


One more skyclaw dead from shooting by the cultists, finishing off the entire unit.


In response to the Wold lord and his retinue’s arrival, Telroth’s back line turns its attention upon them. The Obliterators mutate their arms and begin to spool up 3 assault cannons, one score’s a wound on the Wolf Guard Battle leader Olaf Breaker, he absorbs as many shots as possible with his trusty storm shield, however one rend still makes it through from the assault Cannons, he shrugs it off.

The Terminators from the bringers of despair kill one of the Lord’s wolf guard from twin-linked bolters (Terminators at WS5 AND BS5!!!! Ouch)
Telroth’s unit charge in (he’s Olivers take on Abaddon ) A challenge is issues, the battle leader Olaf breaker steps up to the plate. Sadly and unsurprisingly he is slain from the dreaded Drach’nyen blade , he makes three saves on his shield, the 4th lays him low, additional wounds spill over, The wolf Lord takes a wound, and another wolf guard is down.

The Brave wolf Lord retaliates furiously with a reasonable amount of attacks, however slaying just one chaos terminator with the relic Fang sword (the ap3 is too weak against 2+ saves, a few rends were made but the 4++ invulnerable provided by the mark of tzeentch comes in handy for Oliver here) At initiative 1 the rest of WG die to power Axes from the chaos scum leaving the Wolf Lord Down to one wound!!!


Space Wolves Turn 2
Winterfangs’s Scouts come on and outflank on the left flank, they open up with plasma and melta shots, Their target? The monstrous pack of helbrutes who just appeared in a flash of light and warp energy. They strip 2 hull points from the closest hell brute carrying a multimelta.


The last pod drops arrives, 5 hunters pile out and cook/ Bolter the large cultist group behind Telroth (Abbadon) and his cronies deadlocked with their Wolf Lord. The cultists take heavy losses and fail morale, running away screaming and desperately trying to put their alight bodies out (stop, drop and roll boys!)


The Middle razorback supporting the blood claws with the stasis pod; the 5 hunters within disembark and down one hellbrute from plasma fire, detonating its power pack in a devastating explosion! The razorback’s itself opens fire on the closing Chaos bike unit, shredding 1 with its heavy Bolter fire on the right flank.
The brave (or strupid) Blood claws charge the last two dreadnoughts, hoping to attack with grenades and Prevent further mass Damage from them Next turn, sacrificing themselves! 3 grenades hit casing a hullpoint, the brute misses with his massive fist!

The Beleaguered wolf Lord is surrounded. The Squad champion challenges him, At initiative 5 He kills Two more chaos terminators from rending hits, one is the champion who challenged him!
Somehow (both Oliver and I were gob smacked) He makes ALL of his saves from Abaddon’s attacks (on 1 wound !? unbelievable!!!!!)


Chaos Space Marines Turn 3
Quite a quick turn all in all.

The 7 cultists on the left flank move and run towards the Nearest Blood Claw unit, in an attempt to divert the young warriors.


The 3 Khorne berzerkers move up towards the stasis pod objective which is surrounded by space wolf units but it lays unclaimed, just about.....
The Obliterators kill 4 of the grey hunters who drop Podded into the chaos deployment zone with the Flamer. They open up with 3 twin-linked plasma guns (that’ll do it) One remains and holds his ground!!!
Another helbrute charges to aid its kin againt the blood claws killing two of the pups off, simultaneously taking a hull point from a lucky grenade.

Onto the big moment....

The Wolf Lord is beleaguered. He stands alone and is challenged by Abbadon, after his trusted champion was slain by this upstart from the Dogs of Russ. The wolf lord, He accepts and in a last attempt at wolf cunning, he drops Telroth’s initiative down to 1 (armour of Russ). The wolf Lord scores 4 hits, 1 is a rend, Abbaddon fails the Invun but passes the Strength test from Helfrost (a tense moment for Oliver) Abbadon opts to use Drach’nyen, the dread sword. He scored a multitude of ap2 hits and eventually kills the wolf Lord to the last save! Unbelievable, truly one for the sagas!

Space Wolves Turn 3

The right most razorback holds its ground and the final grey hunter squad disembarks to create a cordon on the Right flank

The Wolf scouts continue to move towards their prey, the hellbrutes

The chaos Land raider takes missile and lascannon hits from The long fangs, stunning it.

The cultists who ran towards the Blood claws are barbequed to a crisp from the squad’s flamer, The few survivors rest failed morale and bolted away, they are as good as dead (or so they hope)
The 7 Blood claws decided to finish the job... they catch and walk through cultists on the left flank in close combat, they consolidate back towards the hellbrute position. Left flank secure.
The Blood Claws fighting the Helbrutes, keep them tied up. The grenades fail, and the power fists splat 2 of the claws, one stays in the fight for a noble end!

Chaos Space Marines Turn 4
Abbadodon moves with what remains of his retinue, but he is too far away for provide effective fire.

The berserkers move towards the stasis pod.

Obliterators take snaps shots at the middle razorback ahead of them, scoring two hull points with lascannons, it is still in play keeping the Wolf cordon plugged.

2 Chaos Bikes scream up to engage the 5 plasma grey hunters near The stasis pod objective from the right flank - The bikes try to run them down in assault but are repelled with over watch, one is killed and they fail they charge, they are batted away by the five hunters, the one bike escapes.

Its corrupted machine spirit angry, the Land Raider is stunned but returns fire vaporising a long Fang with a lascannon and knocks a second off his feet from Heavy Bolter fire!

The Blood claws score 1 Hull point on the pair of hellbrutes who claimed one more Of their number, this assault is tense!

Space Wolves Turn 4
The second long fang unit scour the berserkers heading for the main objective with extreme prejudice.


The Wolf scouts hug cover In an attempt to sneak up sabotage the landraider with melta bombs...

Nothing else is in range for effective fire, the wolves use pack mentality and converge on the Stasis pod maintaining their cordon.

The left unit of blood claws move towards Abaddon and his retinue, prepared to sacrifice themselves for the good of the chapter.

Chaos Space Marines Turn 5
The land raider prowls up the middle and maintains fire on the long fangs. It claims one more battle Brother, still furious at the long fangs for stunning it the previous turn.
The hell brutes are held by the dwindling blood claws, only 3 claws remain. No hull points caused and. They pass leadership!
The lone biker regroups and turbo boosts to the far end of the Space wolf Deployment.

Abaddon and co continues to move forwards, slowly but surely..... and are now in sight to start causing Trouble.

Space Wolves Turn 5
The remaining grey hunters converge to support the blood claws fighting the helbrutes from the middle razorback.
The Far right hunter squad surround the objective, in sight of the fleeing chaos biker.
The land raider yet again becomes immobilised by long fang fire, the wolf scouts use that opportunity and slap a melta bomb to it, causing a single hull point., the Raider is down to
One HP!!!!
The left blood claw unit continues to intercept and enage Abaddon and his unit heroically. They must hold them for a turn, At least!


THE GAME ENDS

Oliver rolled off and he rolled massive 1 – boom! What a game!

So to tot up..
Chaos got 1st blood (skyclaws) slay the warlord (wolf Lord), line breaker (biker)
The space Wolves hold the objective for 3pts

DRAW
The Game ended on the dice, well how about that....I’ll say it again, What a game that was.

Truly one for the sagas and we both had loads of fun playing that particular scenario.

It was perfect fit for both our armies, thumbs up from me!

- Tristan Whitehead