by a Sent One | Apr 19, 2013
Learned a very important piece of information about Searchlight in the other nights battle.JJ typing, Tesla Weapons Necron Codex 5th ed pg 82 (this isn't from Wed game, from game with Connor last week. Completely forgot it)'Tesla type' For every To Hit of 6, the...
by a Sent One | Apr 15, 2013
Here are a couple of rules from last Tues game.JJ typing, Moving Charging Models 40k6 pg 21--- following the same rules as in the Movement phase, with the exception that they can be moved within 1" of enemy models.Context: Purifier was assaulting Necron...
by a Sent One | Apr 12, 2013
Here are several rules that came from Tues game.JJ typing, Moving Walkers 40k6 pg 84Difficult terrain affects Walkers just as it does Infantry, and only counts as dangerous terrain if it would do so for Infantry.Context: I thought Walkers treated difficult terrain as...
by a Sent One | Apr 9, 2013
Here are several rules from last weekend. These aren't from my battle. Just from a couple of battles 40k buddies were playing.Damn. Been about 10 years since I've laid eyes on this model. Looking forward to my next Belial.JJ typing, Reserves...
by a Sent One | Apr 7, 2013
Here are several rules that came up from last weekends battle.Delayed 40k6 pg 36Because of mechanical failure or enemy action, the reinforcements are delayed. The unit is placed in Ongoing Reserves.Context: Shawn's Hellhounds scattered off the table in turn...