Well, its taken a while but I’m pleased to showcase the latest completed commission. Twolves were built/sculpted by El Diablo then shipped over to me for the painty painty.
It was all shipped out in a rush so I did not get any final pics, a further layer of snow was added and the base edges tidied up, these were sent to the client as he was gagging for pictures when he heard they were essentially done….
Pretty booked up on commissions atm but I can prob find some slots for single figs if anyone wants something nice.
I’m not enjoying 40k atm and I don’t like DE in 6th, I think it’s going to take the rose tint posse a while to realize Β DE are going to be wank all through 6th.
Subsequently, I am loosly thinking about selling The invidious Requiem and not playing 40k anymore, though I’ll continue with comissions.
If someone makes a good enough offer I’ll have to seriously consider it. I’m not going to actively advertise them or put it out there but I think I’ll start by flogging most of Β the unpainted stuff .
So if you would like what has been called ‘the best DE army out there’ and have buckets of cash, come at me with your offer bro !
Urgh, second time lucky …
Yea, I’m sorta with ya. I actually do like 6th ED rules, but bored of playing my SW, and I dumped some serious $$$ in DE a bit ago, and they do appear to be “wank” in 6th π
Test games not going well, and don’t see how any tweaking here or there (ie more $) is gonna help them.
None of the other armies really interest me at the moment.
Dark Eldar are a disappointment but if I won the lottery I’d buy yours just to show off at the local store from time to time π
My first wave of Necrons arrived in the mail so I’m jumping ship while the going is good.
Those TWolves are absolutely stunning! I’m not a huge fan of the models as I think the wolves would need more augmentations and tech to survive but you have really done a great job on them.
Come join the dark (Necron) side with me π
Your riders are awesome. Your reds and yellows are amazing. But the wolves are just brown… real life wolves are such amazing grays, whites and browns… I hope the buyer is happy but to me, the paint job on the models doesn’t look like the coloring of wolves at all.
sorry man
Hmm thx for the feedback. T wolves are not wolves at all in a classical sense. Who’s to say what colour they should be ? They are painted the same as all the wolf fur in the army, so it’s a thematic visual cue. I have handled actual live wolves with a very similar colouring btw
fair point on the fact that they aren’t wolves. But many animals in nature are different tones on the bottom half vs the top half, even brown wolves are actually darker on top for natural camouflage.
as for 6th edition. I played a game last night with the space wolves and was bored out of my skull. I am not impressed with this edition at all.
6-1 with My Dark Eldar with Eldar allies. The farseer makes the diference, Eldrad is even better. I agree dark eldar by themselves are in for it as part of sixth ed. But paired with a farseer they are very effective. Of my 7 games 3 were against legit solid armies. I really suggest your try your armies in a couple of games before you give up on them. I for one was barely 50/50 before 6th ed with my dark eldar (admittedly I took a niche hellion reaver army with razorwings and all three units got significantly better in this edition) But I have seen the units you have painted and the Hellions with Baron is a great unit. Your razorwings are very good becuase they will stick around for a while now. Radars die just as easily now as they did in the last edition, I never had to worry about hitting a radar more than 3 times anyway before I blew it up. I think venom smap wil be just as effective now as it ever was. You should just add in a farseer to finally get your army some psychic defense and now imagine 2 venoms a turn getting to reroll hits from Eldrad casting prescience or that terminator squad having misfortune cast at them and hitting them with the venom spam and having them reroll those levely 2+ saves.
Not saying that can’t work but you end up taking an expensive character (the price of four venoms) in the hopes you’ll get the power you need, or for fortune/doom guaranteed in an army where you really need MSU to survive and you will probably be getting rerolls on 5+ cover saves if you are lucky. Even guide is kinda MEH as most units you use it on have limited shots, the codex is just pure MSU. Maybe a fortune/guide farseer on JB with a Hellion blob with Baron?
Sure you get psychic defence but you pay a premium for a few abilities which aren’t even that great in a DE army or abilities you can’t guarantee getting at all…
Dark Eldar are in a better position right now for certain builds than at the end of 5th, Venoms will shred many of the new infantry heavy armies and the Razorwing is suddenly almost worth its points. The problem is that as people become proficient with the new rules you have nowhere to go but down the ladder.
Eldard is 210 points and worth every point in the new edition. You can downgrade to just a regular farseer for about 175, but the extra 35 points buys you a lot. The key psychic power for dark eldar though is prescience which is a primaris power (which means you always get it). This power makes a big difference in our army as it allows us to down flyers pretty easily. Misfortune is the other biggie and I have played games with and without it. Games with it are definitely easier. 4 rolls for it though mean I have a better than 66% chance of getting it. I’ll take those odds.
And Eldrad/farseers aren’t the only great addition from the Edar codex. I have been loving my 3 D-Cannons again. What better unit to shoot your Icarus LasCannon behind your Aegis defense line than a farseer or even better the exarch of a dire avenger squad at BS5.
So yes, I do believe allies are going to be required in the competitive landscape. To be frank I think allies will be required everywhere but in the Necron, Grey Knights, and Space Wolves armies. At least for competitive armies. There is a reason these armies dominated tournaments when they were released and it was becuase they had answers to everything within them. Dark Eldar have some cool tricks but they lack in a couple of key areas that I think will really benefit from taking Eldar allies. But for my money I have loved the following units:
Reaver JetBikes: I only slow them down long enough to blow up high priority targets. I love this unit. The vast majority of the time I am just zipping around the board at 48″ avoiding combats and hitting units with massed str 4. Occassionally I slow down to unleash the 3 heat lances. I have found this unit very very good at destroying bastions.
Hellions: Jump and fleet means I am back to being one of the faster units in the game. This is one of the units though that really benefits from the far seer. Cast prescience on them and a unit of 15 unload 30 twin linked shots into a unit up to 30″ away. Regardless of toughness the unit is taking 13-14 armor saves. Stack that with misfortune on the target unit and you are killing ~ 8 3+ saves or 4 2+ saves.
Razorwings: No upgrades – take them at 145. If he doesn’t have good flyer defense these guys will fly around the board all day long sniping at trouble spots. They also make excellent flyer defense as well. The reduction in cover saves makes the missles much better and the ability to just strip hull points off is awesome. Lastly the fact that the whole template is now that strength is awesome as well.
Now I don’t play a venom spam army or a raider spam army but I actually played against one and he did the best against me than anyone else. Here is why: 1. So what Venom’s have two hull points and raiders have 3. It was so very rare I needed to hit one of these units multiple times anyway. Generally, if I was able to target it I blew it up. 2. 12 poison shots hitting on 6’s wounding on 4’s is a great answer to flying monsterous creatures. I saw this guy dropping deamon princes out of the sky like rain. 3. Wyches are awesom at taking out vehicles now with haywire grenades. I used to laugh when a dreadnuaght would get stuck into a squad as it sat there forever. Now that dreadnuaght is dead in a single round. They are so effective one squad of wyches can do horrendous amounts of damage. I don’t care if only 6 models made it. They should still blow up any vehicle they hit. You need to use cover a bit better with them but once you figure it out I think they will be awesome.
Yeah, they start this edition wobbly, possibly needing an allies crutch (Necrons need no allies)
As he says as 6th develops and new books get done theres only one way for DE to go …
It’s not like htey are getting a new book anytime soon…
A Little birdie tells me the eldar book is set to be totally kick- ass which would not surprise me in the least and will realy be an extra dagger in my side as I chose to go DE for various reasons.
lol, next time I’m painting mutant alien wolves from spaaaace ‘ll be sure to consult a biologist first ;o)
So now DE are back to being a Niche Army? Because poeple think that de where a MSU army. I guess they Never where True DE. Venom spam was and will always be a easy to play and a good list by itself. There really isn’t anything to think about, it’s nearly as Bad as playing Ultra Marines π
No, DE are not dead, well to me that is, as i always had another idea of how to work with the new DE Codex then most of the Easy-DE-Button players.
Still it saddens me, that there seem to be many poeple, that quite 40k because of 6th. I can not understand it, but maybe its because 40k is more to me then the rules. I really enjoy the new allied rules, as it lets me play a Rogue Trader alongside my piratical DE army.
But then again its your life and you should do what’s best for you.
Slainte
MSU….pffff…. π
I have the most amazing competitive way to play Squats in the current edition it would own your competitive super awesome secret DE army so badly you would never play them again.
See what I did there?
If you want to say DE are competitive then feel free to give an example list and explain against who it gets used (army types + lists) in what kind of environment (competitive or friendly) and on what kind of tables (lots of terrain, no terrain, etc.).
Lots of people have success with many different armies, against friends or people who don’t play competitive armies/lists. In that environment your army doesn’t really matter.
Venom spam is good because it is one of the few reliable things in the codex, particularly since charges became even less reliable this edition.
I honestly don’t think you play DE either with your comments about venom spam. Unless you play special Venoms the enemy isn’t allowed to target they aren’t ezi-mode unless you are playing orcs or nids. Against a full mech army they also leave you up a certain creek without a paddle.
Can’t wait to hear how you do well with your DE in detail though.
I’ve played a few games in sixth with DE, and there was a HUGE trouble with IG, and no problem at all with vanilla SM. The point is – 2k games let you take a second primary detachment and allies as well. So was my list:
Duke
9 Wyches (hekatrix w/venom blade, shardnet, haywire gren.) x 2 on Raiders (aethersails, shockprow)
5 kabalites (blaster) x2 on venoms
5 Scourges (2 heat lances)
6 Reavers (2 heat lances)
4 Ravagers (Dark lances, flickerfield)
Razorving (necrotoxin, splintercannon, flickerfield, dark lances)
Allies: Farseer (bike, spirit stones, runes (3D6 on cast enemy psykers, forgot its name), witchblade, 3x psychic powers (cost 20 pts each)
5 Rangers (pathfinders)
Total: 2001 (crappy 1 point, but my mateys agreed with that)
Total Lance Spam yay!
Shard, any comments\advices on the list – you’ll be welcome!
Pretty sure none of the competitive events are using 2 FoC, everything is now 1999 points due to the huge imbalance caused by being able to overcome the inherent weaknesses in some codexes due to slot restrictions, which is only multiplied in codexes which already have really good choices.
5 HS certainly isn’t balanced, and considering that army has more AT than any legal 1999 list will have and still can’t deal with IG…
What was the SM list you faced?
The IG player was running too many flyers which I just can’t counter without AA fortifications. This is the bane of all elvenkind – poor AA. SM was the Ultramarines, two LRs, mass of the assault termies, that kind of stuff. My list is not for tournaments, of course, but if it was 1999+1 points tournament, of course the fourth Ravager will go out and something will be taken instead, I suppose another venomblaster squad.