This is really Corvus' and Havoc's game

Hello there everyone!  I'm here to talk about something I don't know much about and something I hope to God I know more about, those being X-wing  and game theory.  Now I don't mean "game theory" as in a theory of how you best design board games or how to make the most money off them.  No, I mean the branch of economics that talks about how people make choices in different defined settings and how the structure of those settings ("games") influences how individuals choose, how they "play the game."  If you've ever heard of "The Prisoners' Dilemma," you've heard of game theory and have a bit of a leg up.  I'm going to start out with a short discussion of the Prisoners' Dilemma to illustrate some principles of game theory and then show how it applies to board gaming and makes me rather interested in X-wing, though I've only watched part of one game.
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