Five Parsecs Turns 3 and 4: Enemies Old and New

I’ve been playing a lot of Five Parsecs from Home recently primarily because, well, I’m taking this week off. This installment we have some Rivals, and the plot beginning to thicken, with one game that was comically short, and one that was longer than I...

Five Parsecs from Home Turn Two: “The Lonely Outpost”

Back with some more adventures of the Azure Dawn, having gotten some breathing space at work, painted up a *ton* of terrain (not just for 5 Parsecs but not not for 5 Parsecs), and clearing off the dining room table. Flush from their victory over the corporate security...

Review: Vigilus Alone

With a couple Octarius books released swift on the heels of one another, the gaze of GW has moved to a new battlefield – and by that I mean an old one: Vigilus. I’m glad they’re doing this – I rather like the Nachmund Gauntlet as an idea, they...

Five Parsecs: The First Campaign Turn

With a ship outfitted and crewed, armed decently enough and with a substantial loan breathing down their necks, it’s time for the intrepid crew of the Azure Dawn to go looking for their first job. There’s a lot going on here, as this is the planet...